Day: March 19, 2014
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UXHK 2014 notes: Storytelling – Interaction Design as the Language of Story
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in DesignWorkshop by: Dave Malouf, @daveixd If your story doesn’t engage, then you are probably failing at design. people = personas location = context props = interfaces activities = tasks dialog = flow/sequence experience – how we FEEL how to get things done engage emotional connection with voice/tone Tales with: purpose, meaning, value design to…