Tickle Theory

Tickle Theory

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  • UXHK 2014 notes: Storytelling – Interaction Design as the Language of Story

    UXHK 2014 notes: Storytelling – Interaction Design as the Language of Story

    Mar 19, 2014

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    in Design

    Workshop by: Dave Malouf, @daveixd If your story doesn’t engage, then you are probably failing at design.    people = personas location = context props = interfaces activities = tasks dialog = flow/sequence experience – how we FEEL how to get things done engage emotional connection with voice/tone Tales with: purpose, meaning, value design to…

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  • UXHK 2014 notes: From Customer Insight to Great Products

    UXHK 2014 notes: From Customer Insight to Great Products

    Mar 18, 2014

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    in Design

    Root Cause Analysis the first answer might not be the right answer –> DIG DEEPER WHY is that our problem? 5 Why’s: Problem – Why – Why – Why – Why – Why – Solution one branch at a time, like a mind map Rethink how you’re facing the problem We are often NOT the…

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  • Currently Reading: The User Experience Team of One

    Currently Reading: The User Experience Team of One

    Mar 18, 2014

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    in Design, Read

    I’ve recently decided to join a team as a designer and front-end developer. We’ll be working on a product and I wanted to start off with the User Experience in mind. I bought the book, The User Experience Team of One on the Kindle app a day before UXHK (as a refresher, because I didn’t…

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  • The Other Side of Intramuros

    The Other Side of Intramuros

    Mar 17, 2014

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    in Travel

    C and I signed up for one of the Free Royal Postal Heritage Tours, hosted by the Filipinas Stamp Collectors Club. We took the car and parked it inside the walled city, near the San Agustin Church (so that at the end of the tour we’d be near the car already!), and walked to the…

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  • Attending UXHK on a Budget

    Attending UXHK on a Budget

    Mar 11, 2014

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    in Travel

    I recently attended UXHK as an independent designer (i.e. not sponsored by a company). It’s not as easy to plan and budget conferences if you’re doing freelance, but that doesn’t mean it’s impossible. Granted, most of the people I’ve met were from companies who are investing in UX, but some of them have come independently (or…

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  • Building confidence while traveling

    Building confidence while traveling

    Mar 6, 2014

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    in Travel

    It’s been a while since I traveled ‘alone’. When I studied for a semester at NUS, living alone abroad was a very liberating experience that pushed me to become more independent and I missed it. Since then though, I’ve mostly traveled with friends and family. When I had to fly to Hong Kong alone for…

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  • Going out of town and re-energizing for the week

    Going out of town and re-energizing for the week

    Feb 19, 2014

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    in Travel

    Last weekend, C and I went with our friends to Tagaytay and did nothing but eat, drink some good wine and beer and alcohol, play The Resistance (which messed with our friendship so bad), and meet some work deadlines. The weather was so cold (Manila standard of measurement) and the place was so very beautiful.…

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  • Risk of Rain: simple and creative

    Risk of Rain: simple and creative

    Feb 5, 2014

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    in Play

    The premise is pretty simple: collect [randomly picked] items as much as you can, to give you power-ups and other weapons to kill enemies and bosses so that you can advance to higher levels and finish the game. But finishing the game isn’t that easy. The longer you stay on a stage, the stronger the…

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  • Spark Camera on iOS (and circles on your interface)

    Spark Camera on iOS (and circles on your interface)

    Jan 19, 2014

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    in Design, Tinker

    Spark Camera is free on the iOS App Store for a while, so C suggested that I download the app since it was really pretty for a video recorder+editor. I’m not used to taking videos, more less editing them, so I don’t think I did pretty well compared to C’s tests. It’s interesting because it seems…

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Tickle Theory

Tickle Theory

A life well-lived is a life documented.

I’ve been writing about the mundane since the day I dreamed to be a writer. I’ve traveled, worked, lived, loved, overcome heartbreaks, met kindred spirits, read books, kept dogs, and been engaged to be married — here are all the words that piece together just how much I’ve changed and grown since my university days.

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